- Fitts’s law
- UXUI개선
- 피그마 프로토타이핑
- 밀러의 법칙
- 피그마 플러그인
- Zeigarnik Effect
- DataDriven
- 스파르타코팅 UXUI
- UXUI리뷰
- 고객여정지도
- 유저페르소나
- 공통영역의 법칙
- 프레임 이해
- 근접성의 법칙
- UX개선사례
- UXUI부트캠프
- 모달의 개념
- Doherty threshold
- 모바일 버튼 크기
- 제이콥의 법칙
- Goal-Gradient Effect
- 5whys
- 넛지효과
- IKEA Effect
- UX Psychology
- 피그마단축키
- Mental model discordance
- mental model
- process flow
- Jakob’s Law
Happiness!
#UX Psychology 2. Goal-Gradient Effect/Zeigarnik Effect/IKEA Effect 본문
#UX Psychology 2. Goal-Gradient Effect/Zeigarnik Effect/IKEA Effect
The number zero 2023. 12. 11. 11:26Toss is the most widely used financial app in Korea and has a very convenient UX.
Having used Toss myself for over 3 years, i felt that the service was very usable and that a lot of design thinking was incorporated into the UI.
You can find many examples of UX Psychology on Toss.
This time, we looked at three types of UX Psychology incorporated into Toss.
1. Goal-Gradient Effect(목표 그라데이션 효과)
The closer you get to your goal, the more likely you are to reach it.
ex.
- The interval section display lets you know what stage you are currently in.
- The state, indicated by n/n, indicates the difference between the current state and goal attainment.
2. Zeigarnik Effect(자이가르니크 효과)
People remember unfinished or interrupted tasks better than completed tasks.
ex.
- Alert displayed at the top left of the greeting icon
- Dots appear at the top left of the settings icon icon
3. IKEA Effect
It is a cognitive dissonance in which people think that self-made items have more value than finished products sold on the market.
The more time and effort people invest in a particular product or service, the more important they attach to it.
ex.
- Raise your own character (animal) and receive limited edition items
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